// =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-==-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= //
//  »Project«   Talina Gaming System (TgS) (∂)
//  »File«      TgS Common - Math [Matrix].h
//  »Author«    Andrew Aye (EMail: mailto:andrew.aye@gmail.com, Web: http://www.andrewaye.com)
//  »Version«   4.0
// ------------------------------------------------------------------------------------------------------------------------------ //
//  Copyright: © 2002-2010, Andrew Aye.  All Rights Reserved.
//  This software is free for non-commercial use. Redistribution and use in source and binary forms, with or without modification,
//  are permitted provided that the following conditions are met: 
//    Redistributions of source code must retain this copyright notice, this list of conditions and the following disclaimers. 
//    Redistributions in binary form must reproduce this copyright notice, this list of conditions and the following
//      disclaimers in the documentation and other materials provided with the distribution. 
//  Neither the names of the copyright owner nor the names of its contributors may be used to endorse or promote products derived
//  from this software without specific prior written permission. 
//  The intellectual property rights of the algorithms used reside with Andrew Aye.  You may not use this software, in whole or
//  in part, in support of any commercial product without the express written consent of the author.
//  There is no warranty or other guarantee of fitness of this software for any purpose. It is provided solely "as is".
// =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-==-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= //
#if !defined(_TGS_COMMON_MATH_MATRIX_H_)
#define _TGS_COMMON_MATH_MATRIX_H_
#pragma once


// START TGS ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////

typedef union {
    struct { TgFLOAT32                          f11,f12,f13,f21,f22,f23,f31,f32,f33; } m;
    struct { TgVEC_F32_03                       r0, r1, r2; } v;
    TgFLOAT32                                   m_atyElement[9];
    TgFLOAT32                                   m_atyRowCol[3][3];
    TgVEC_F32_03                                m_atvRow[3];
} TgMAT_F32_33;

typedef union {
    struct { TgFLOAT64                          f11,f12,f13,f21,f22,f23,f31,f32,f33; } m;
    struct { TgVEC_F64_03                       r0, r1, r2; } v;
    TgFLOAT64                                   m_atyElement[9];
    TgFLOAT64                                   m_atyRowCol[3][3];
    TgVEC_F64_03                                m_atvRow[3];
} TgMAT_F64_33;

typedef union {
    struct { TgFLOAT32                          f11,f12,f13,f14,f21,f22,f23,f24,f31,f32,f33,f34; } m;
    struct { TgVEC_F32_04                       r0, r1, r2; } v;
    TgFLOAT32                                   m_atyElement[12];
    TgFLOAT32                                   m_atyRowCol[3][4];
    TgVEC_F32_04                                m_atvRow[3];
} TgMAT_F32_34;

typedef union {
    struct { TgFLOAT64                          f11,f12,f13,f14,f21,f22,f23,f24,f31,f32,f33,f34; } m;
    struct { TgVEC_F64_04                       r0, r1, r2; } v;
    TgFLOAT64                                   m_atyElement[12];
    TgFLOAT64                                   m_atyRowCol[3][4];
    TgVEC_F64_04                                m_atvRow[3];
} TgMAT_F64_34;

typedef union {
    struct { TgFLOAT32                          f11,f12,f13,f14,f21,f22,f23,f24,f31,f32,f33,f34,f41,f42,f43,f44; } m;
    struct { TgVEC_F32_04                       r0, r1, r2, r3; } v;
    TgFLOAT32                                   m_atyElement[16];
    TgFLOAT32                                   m_atyRowCol[4][4];
    TgVEC_F32_04                                m_atvRow[4];
} TgMAT_F32_44;

typedef union {
    struct { TgFLOAT64                          f11,f12,f13,f14,f21,f22,f23,f24,f31,f32,f33,f34,f41,f42,f43,f44; } m;
    struct { TgVEC_F64_04                       r0, r1, r2, r3; } v;
    TgFLOAT64                                   m_atyElement[16];
    TgFLOAT64                                   m_atyRowCol[4][4];
    TgVEC_F64_04                                m_atvRow[4];
} TgMAT_F64_44;

// SIMD Vectors
TgTYPE_PREFIX( TgMAT_F32_34 );
TgTYPE_PREFIX( TgMAT_F32_44 );

// Non-SIMD Floating Point Vectors
TgTYPE_PREFIX( TgMAT_F32_33 );
TgTYPE_PREFIX( TgMAT_F64_33 );
TgTYPE_PREFIX( TgMAT_F64_34 );
TgTYPE_PREFIX( TgMAT_F64_44 );

#endif //  END  ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////